There are currently no runewords that grant indestructibility to armors, so it would take the burning of a Zod to confirm this. There are not many Horadric Cube recipes that make good Jewelry outside of the Gambling Jewelry Recipes which you can learn more about on the page I link to. On this page youll find every Horadric Cube recipe that uses Jewelry or makes Jewelry of some kind. This works on weapons, and would in theory work on armors. Horadric Cube Jewelry Recipes - Diablo 2. This is how people get ethereal indestructible Kingslayer, Beast, etc weapons. Socket the runeword/Zod, transfer to different character with ATMA, and unsocket with item + Hel + TP scroll in cube. On a related note, there is another bug commonly referred to as the ebug, and that is where ATMA is used to preserve the 'indestructible' mod given by some runewords (or a Zod rune, if they really exist). Imagine a rare archon plate (say 500 defense before eth and ED bonuses) with an open socket and 200% ED from mods- it would be almost 7600 def. The grand total would be +406.25% base defense. Gambling for Socket Recipes - Horadric Cube How to Ebug Armor - Horadric Cube. This would give it +50% def (from ethereal), +50% (socket), +50% (upgrade), and +50% (second upgrade). 4 Recipe: Exceptional Version of Set Armor Cube Recipe Data updated for 2. I'm not sure if the 'socket rare with SoJ' will also apply the bug (I know Larzuk socketing does not), but if it did, you could find some awesome rare normal armor, socket it, and then upgrade it twice. This bug also applies when upgrading unique or rare armors.
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